Games
What Online Game Side Quests Teach About Deep Work
Open the quest log in a sprawling game and the main story is buried under a pile of side quests, each small, each appealing,...
Blog, page 3 of 13
Everything we have published, newest first.
Games
Open the quest log in a sprawling game and the main story is buried under a pile of side quests, each small, each appealing,...
Games
Early in a game, you walk everywhere, and the walking is fine because the world is new.
Games
A limited inventory is one of the oldest tricks in game design, forcing you to decide what is worth carrying when you cannot...
Games
Skill trees are satisfying because they show progress clearly, each small point spent unlocks the next node, and modest early...
Games
Games keep players coming back with daily quests, a short list of clear, achievable tasks refreshed each day.
Games
A daily streak is one of the most powerful hooks a game has, a simple count of consecutive days that players will go to absurd...